Big Fat Orchard is an abstract game that questions the strategy element of RTS games. In traditional RTS games annihilating the opponent can be considered the only strategy. This game provides more than one strategy, including non-hostile ones, which are chosen at the start of the game. Doing so will causes all abilities to change depending on the chosen strategy. In addition, juice can be gathered as a resource to expand the garden with flowers that behave according the strategy.
I build this project from the ground up, thus everything was produces by me.